The story began as the players settled down for their final rest after 3 days of travel through forest and plain, before ascending The Stone Tooth to deal with the Orc menace. The party received almost a full 8 hours of rest before they were beset upon by a group of returning Orcs. Fortunately, Cass was on watch and noticed the group before they were completely ambushed. Several massive blows were dealt by our band of adventurers, and the party of 4 marauders fell quickly, dealing little damage to the party.
After the skirmish, Scott and Nick began to pack up camp and make preparations for the day while William attempted to provide some comfort to Cass who, following her spectacular show of aggression during the skirmish, was beginning to break down in the wake of killing her first humanoid. His words soothed her and the party began their ascent up the switchbacks of the mountain to find the Orc camp.
The party reached the end of the trail and attempted to ambush a couple of Orc sentries. Unfortunately William kicked a small rock alerting the sentries to the party’s presence. Nick and Cass unleashed a deadly volley of ranged attacks, instantly killing one of the sentries and sending the other running into the mountain calling for reinforcements. The party gave pursuit and found themselves in a hail of fire from previously hidden archer parapets. The party fought their way up to the main door, killing several more Orcs in the process and eventually burst their way into the main hall. Under even more arrow fire from the other side of a vast, rope bridge spanning chasm, the players retreated to some revealed hidden side passages housing the archers and parapets.
Cass tried to provide some rear guard but fell from a massive axe wound only to be saved just before death by Nick & Scott’s quick reaction. The party regrouped, caught their breath, and then began moving across the bridge. Scott took an early lead and made it most of the way across before one of the archers broke from cover and attempted to cut the rope bridge. They managed to almost completely sever one of the ropes before Scott killed them and used the dead Orc’s battleaxe as a thrown weapon to kill the other, fleeing archer.
The party crossed the rickety bridge, almost losing William and Cass, and ventured forth into the caves. In the next room they found Davide and Bran locked away in a prison cell. Scott broke the cell open and the prisoners were finally able to escape. Cass, finally reunited with her assumed to be dead brother Bran, decided that the two of them were heading back to town. Nick and William convinced Davide to accompany them into the mountain to assist them in slaughtering the Orcs.
The party split and our intrepid adventurers moved further into the cave complex, finding a hidden stash of gold and holy water, and a trapped statue, spewing forth a weakening poisonous gas when activated by a pressure plate. The party attempted to infiltrate the next room stealthily only to find themselves at odds with 5 orcs, one of them appearing to be a leader of some kind. The party took a fair amount of damage but were successfully able to take out the Orcs before they ventured into the final room of this session.
Davide was the first to inspect the door guarding the Ogre’s lair. Sensing no traps, Nick forced the door open only to discover a raging Ogre and his two guard wolves charging at them. Scott took point, instantly annihilating both wolves, while Davide, aided by William’s invisibility spell, managed to deal a massive blow to the Ogre himself. The Ogre, who at the time was charging at Scott, ended up taking an unexpected detour into a wall before rounding back on Davide. Fortunately the Ogre was taken down quickly by some powerful attacks made by Nick and Scott. The party once again took a breather, finding a rather impressive treasure trove containing both a Potion of Spider Climb and a +1 Rapier.